The making of the Odessa pictograms
First we need to create a list of objects.
Our task is to create a set of universal icons that will have their own unique features. Which means the graphics should be suitable for all use cases and yet maintain its own character. Trying it out.
Nope. Too childish. How about an outline?
Closer to what we need. However, contour icons always look complex and are difficult to work with in real life. They can easily become lost on a map.
Trying to make a step back and search for special features.
The silhouette versions are better, but the graphics still looks out of place.
Changing the designer and formulating the task over again. The icons should be recognizable, easy to use by companies and individuals, suitable for use at events and in navigation projects. Deciding that the icons will appear strict at first glance but will reveal interesting details at a closer look.
Learning that militia is being renamed to police. Taking a careful look at cadets, new uniforms and new features. The icon should reflect all of that.
Using different contrast of figures and objects as the main graphical effect.
Some icons look poor in small scale. Making adjustments and double checking. Defining a number of key principles. For example, all buildings will be black, but the Opera Theater will be airy with the use of outline.
Some icons require more attention. We want all government buildings to have similar traits but different details. Trying to find suitable surroundings for each building.
Finalizing the set and preparing the announcement.