Artemy Lebedev
§ 106. Coding. Part oneJune 21, 2004 |
| Coding is one of designers most effective tools. Under coding we understand supplying an object or an entity with additional recognizable features. Symbols, forms, positions, colors, sounds etc. may perform as codes. Some codes are widely known, others are known by specialists only, but as their definition suggests, any code has to be decoded. |
Codein communications, an unvarying rule for replacing a piece of information such as a letter, word, or phrase with an arbitrarily selected equivalent. |
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Symbolic coding Figures, letters, signs, icons, geometric figures etc. may serve as codes. In the example given below light emitting diodes turn on besides pictograms, signaling a definite status of the server. |
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Apple Computer. Xserve RAID. 2004 |
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Form coding |
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Chess is a complex game where different figures are used. Apart from having a definite name, each form is subject to certain rules of action. On the contrary, checkers have the same form, which makes them a much simpler game. |
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Art. Lebedev Studio. S&P. 2003 |
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In electric and electronic devices different plugs have different functionalities. Exceptions to this rule lead to consequences that cant be good. |
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For example, about 20 years ago Moscow districts had different electric potentials: in some places it was 200V, in the other127V. However, all plugs and sockets looked alike, which caused lots of equipment to break down every year if connected to power supply without a transformer. Another example of lack of reason on a nationwide basis is Soviet loud speakers and radio sets with three embedded programs and without the tuning option that had the same plug as any other electric device. |
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Do not plug in into electric supply network |
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The warning Do not plug in into electric supply network thats written on the back of the device wasnt usually read until the radio set burnt out. |
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Position coding |
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In this kind of coding the position of a sign or sound in space or on a plane is viewed as a code. In the majority of examples right-left or up-down positions are used. Unlike other coding methods, position coding has a limited functionality, since the viewer can assuredly recognize six positions of an object in space or nine on a plane at most. |
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A fine example of position coding is the markings of distance to the nearest sewer manhole that have become a fixture garnishing city buildings walls. On the one side of the marking theres the manhole type (e.g. D which stands for drain), on the otherthe manhole number. But we are most of all interested in the numbers around the T-shaped navigator. The upper number is the distance in meters from the plate on the wall to the manhole. The number on the right- or left-hand side from the vertical line signifies the distance in meters in the relevant direction. |
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Thats very convenient, considering that there may be a heap of snow, leaves or just dirt on a manhole lid. |
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