Hewlett-Packard used to have its own games collection called HP Champion Club. The games were designed to accompany and represent results of the competition among HP resellers online. Oleg Tischenkov took up drawing images for these and promised to make them fun. All in all, he did 50 games (the client didnt like only one of them). Part One. GeneralFirst of all, as usual, we defined the taskthere is a center point that all the players struggle to reach. A common viewer of the page would see the field with the players. Numbers above some of them meant their relative position to the center. A registered user would see the same, only his character was a little different from the rest. The one with the most points would be the closest to the goal. I came up with first several themes for the games rather quickly. I would put something in the middle, then add a background and think up the reason why the players were striving to get there. But when I was past a dozen or so of games I faced a difficulty |
Thats what Oleg Tischenkov looks like to his screen |
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Part Two. TechnicalComputer:Software:
Part Three. Practical | |||||||||||||||||||
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This one is one of my favorites. I drew it very quickly (as a rule, it takes me several hours to draw an image). We were afraid that Hewlett-Packard would turn down such a questionable theme, but fortunately they didnt. And this idea that would come to any mind remained the only one rejected.
It was also important to think up and design characters. Little cars and space shuttles were easy to draw. I had more trouble with horses and a little less with their riders. They had to be built of pixels because they would be appearing in different places and had to be loaded as separate gif files! A different view for each quadrant (Flip Horizontal is no good in most cases). Final PartDrawing games for HP Champion Club was pure pleasure. |
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